Collection

0/720 unique | 0 total cards

Collection Progress0.0%
Naruto Uzumaki
70
Basic|Academy Student
Naruto Uzumaki
Headbutt
30
001/126
Weak: FireRet: 1
Naruto Uzumaki
90
Stage 1|Genin of the Leaf
Naruto Uzumaki
Rasengan
30
002/126
Weak: FireRet: 1
Naruto Uzumaki
140
Stage 2|Sage Mode
Naruto Uzumaki
AbilitySage Sensing
Rasenshuriken
90
003/126
Weak: FireRet: 1
◆◆
Naruto Uzumaki

Naruto Uzumaki

Stage 3 · Six Paths Sage Mode

190
AbilitySage of Six Paths
Tailed Beast Rasenshuriken
130
004/126Weak: Lightning · Ret: 1★★★
LEGEND
Naruto Uzumaki

Naruto Uzumaki

Stage 3 · Six Paths Sage Mode EX

320
AbilitySage of Six Paths
Truth-Seeking Ball
170
Tailed Beast Rasenshuriken
190
005/126Weak: Lightning · Ret: 3★★★
EX
Sasuke Uchiha
90
Basic|Academy Student
Sasuke Uchiha
Fire Style: Fireball
40
006/126
Weak: WindRet: 1
Sasuke Uchiha
80
Stage 1|Genin of the Leaf
Sasuke Uchiha
Chidori
30
007/126
Weak: WindRet: 1
Sasuke Uchiha
140
Stage 2|Mangekyo Awakened
Sasuke Uchiha
AbilitySharingan Insight
Amaterasu
80
008/126
Weak: WindRet: 1
◆◆
Sasuke Uchiha
140
Stage 2|Cursed Seal Level 2
Sasuke Uchiha
AbilityCursed Power
Kirin Bolt
90
009/126
Weak: LightningRet: 1
◆◆
Sasuke Uchiha

Sasuke Uchiha

Stage 3 · Rinnegan Awakened

190
AbilityShinra Tensei
Indra's Arrow
130
010/126Weak: Wind · Ret: 1★★★
LEGEND
Sasuke Uchiha

Sasuke Uchiha

Stage 3 · Rinnegan Awakened EX

290
AbilityShinra Tensei
Amaterasu Flames
170
Indra's Arrow
210
011/126Weak: Wind · Ret: 2★★★
EX
Sasuke Uchiha

Sasuke Uchiha

Stage 3 · Susanoo Perfect Form

220
AbilityTsukuyomi Gaze
Yasaka Magatama
120
012/126Weak: Wind · Ret: 2★★★
LEGEND
Sakura Haruno
60
Basic|Academy Student
Sakura Haruno
Textbook Strike
50
013/126
Weak: EarthRet: 1
Sakura Haruno
90
Stage 1|Medical Ninja
Sakura Haruno
Chakra Scalpel
50
014/126
Weak: EarthRet: 1
Sakura Haruno
130
Stage 2|Byakugou Unleashed
Sakura Haruno
AbilityCreation Rebirth
Cherry Blossom Impact
90
015/126
Weak: EarthRet: 1
◆◆
Sakura Haruno

Sakura Haruno

Stage 2 · Byakugou Unleashed EX

330
AbilityCreation Rebirth
Cherry Blossom Impact
160
Mitotic Regeneration
200
016/126Weak: Earth · Ret: 3◆◆
EX
Kakashi Hatake
70
Basic|Young Prodigy
Kakashi Hatake
White Light Blade
40
017/126
Weak: WindRet: 1
Kakashi Hatake
140
Stage 1|Jonin Captain
Kakashi Hatake
Lightning Blade
70
018/126
Weak: WindRet: 1
◆◆
Kakashi Hatake
120
Stage 2|Sharingan Master
Kakashi Hatake
AbilityCopy Ninja
Kamui
90
019/126
Weak: WindRet: 1
◆◆
Kakashi Hatake

Kakashi Hatake

Stage 3 · Kamui Susanoo

220
AbilitySix Paths Kamui
Susanoo Lightning Lance
140
020/126Weak: Earth · Ret: 2★★★
LEGEND
Kakashi Hatake

Kakashi Hatake

Stage 3 · Kamui Susanoo EX

310
AbilitySix Paths Kamui
Perfect Kamui
170
Susanoo Lightning Lance
200
021/126Weak: Earth · Ret: 3★★★
EX
Yamato
120
Basic|Wood Release Captain
Yamato
Four Pillar House
70
022/126
Weak: FireRet: 1
◆◆
Sai
60
Basic|Ink Artist of Root
Sai
Super Beast Scroll
30
023/126
Weak: LightningRet: 1
Might Guy
120
Basic|Noble Beast of the Leaf
Might Guy
AbilityPower of Youth
Morning Peacock
80
024/126
Weak: WaterRet: 1
◆◆
Rock Lee
80
Basic|Taijutsu Specialist
Rock Lee
Dynamic Entry
50
025/126
Weak: LightningRet: 1
Rock Lee
110
Stage 1|Eight Gates Released
Rock Lee
AbilityGates of Power
Hidden Lotus
80
026/126
Weak: LightningRet: 1
◆◆
Rock Lee

Rock Lee

Stage 2 · Eighth Gate: Death

190
AbilityEvening Elephant
Night Guy
120
027/126Weak: Fire · Ret: 1★★★
LEGEND
Neji Hyuga
60
Basic|Branch House Genius
Neji Hyuga
AbilityByakugan
Eight Trigrams: 64 Palms
30
028/126
Weak: WindRet: 1
Neji Hyuga
110
Stage 1|Heavenly Spin
Neji Hyuga
Heavenly Spin (Kaiten)
70
029/126
Weak: LightningRet: 1
◆◆
Tenten
50
Basic|Weapon Specialist
Tenten
Twin Rising Dragons
50
030/126
Weak: LightningRet: 1
Shikamaru Nara
90
Basic|Lazy Genius
Shikamaru Nara
Shadow Strangle
50
031/126
Weak: LightningRet: 1
Shikamaru Nara
60
Stage 1|Jonin Strategist
Shikamaru Nara
AbilityTactical Mind
Strategic Trap
40
032/126
Weak: LightningRet: 1
Ino Yamanaka
50
Basic|Mind Walker
Ino Yamanaka
Flower Bomb
30
033/126
Weak: EarthRet: 1
Choji Akimichi
70
Basic|Expansion Fighter
Choji Akimichi
Human Boulder
50
034/126
Weak: LightningRet: 1
Hinata Hyuga
80
Basic|Gentle Warrior
Hinata Hyuga
AbilityByakugan
Protection of the Eight Trigrams
40
035/126
Weak: EarthRet: 1
Hinata Hyuga
130
Stage 1|Twin Lion Fists
Hinata Hyuga
Twin Lion Fists
80
036/126
Weak: LightningRet: 1
◆◆
Kiba Inuzuka
90
Basic|Fang Warrior
Kiba Inuzuka
Fang Over Fang
40
037/126
Weak: LightningRet: 1
Shino Aburame
80
Basic|Insect User
Shino Aburame
Insect Swarm
30
038/126
Weak: LightningRet: 1
Jiraiya
110
Basic|Toad Sage
Jiraiya
AbilitySage Research
Rasengan
60
039/126
Weak: WaterRet: 1
◆◆
Jiraiya

Jiraiya

Stage 1 · Toad Sage Mode

180
AbilityToad Sage
Sage Art: Goemon
120
040/126Weak: Lightning · Ret: 1★★★
LEGEND
Jiraiya

Jiraiya

Stage 1 · Toad Sage Mode EX

300
AbilityToad Sage
Needle Jizo
160
Sage Art: Goemon
190
041/126Weak: Lightning · Ret: 3★★★
EX
Tsunade
140
Basic|Legendary Healer
Tsunade
AbilityLegendary Medic
Heaven Kick of Pain
60
042/126
Weak: EarthRet: 1
◆◆
Tsunade

Tsunade

Basic · Legendary Healer EX

260
AbilityLegendary Medic
Heaven Kick of Pain
140
Mega Healing Palm
210
043/126Weak: Earth · Ret: 2◆◆
EX
Orochimaru
120
Basic|Legendary Sannin
Orochimaru
AbilityImmortality Jutsu
Kusanagi Blade
70
044/126
Weak: EarthRet: 1
◆◆
Orochimaru

Orochimaru

Basic · Legendary Sannin EX

320
AbilityImmortality Jutsu
Striking Shadow Snakes
160
Kusanagi Blade
200
045/126Weak: Earth · Ret: 3◆◆
EX
Hashirama Senju
130
Basic|First Hokage
Hashirama Senju
AbilityWill of Fire
Wood Style: Deep Forest Bloom
80
046/126
Weak: LightningRet: 1
◆◆
Hashirama Senju

Hashirama Senju

Basic · First Hokage EX

330
AbilityWill of Fire
Wood Style: Great Forest
170
Wood Style: Deep Forest Bloom
210
047/126Weak: Lightning · Ret: 3◆◆
EX
Tobirama Senju
120
Basic|Second Hokage
Tobirama Senju
AbilityWater Mastery
Water Style: Water Dragon
90
048/126
Weak: EarthRet: 1
◆◆
Hiruzen Sarutobi
150
Basic|Third Hokage
Hiruzen Sarutobi
AbilityThe Professor
Shuriken Shadow Clone
80
049/126
Weak: WaterRet: 1
◆◆
Minato Namikaze
120
Basic|Leaf's Yellow Flash
Minato Namikaze
Flying Thunder God
80
050/126
Weak: WindRet: 1
◆◆
Minato Namikaze
140
Stage 1|Fourth Hokage
Minato Namikaze
AbilityTeleportation Jutsu
Reaper Death Seal
80
051/126
Weak: WindRet: 1
◆◆
Minato Namikaze

Minato Namikaze

Stage 1 · Fourth Hokage EX

270
AbilityTeleportation Jutsu
Space-Time Rasengan
170
Reaper Death Seal
200
052/126Weak: Wind · Ret: 2◆◆
EX
Shizune
60
Basic|Tsunade's Apprentice
Shizune
Senbon Burst
50
053/126
Weak: LightningRet: 1
Anko Mitarashi
140
Basic|Forsaken Apprentice
Anko Mitarashi
Hidden Shadow Snake
90
054/126
Weak: WindRet: 1
◆◆
Ibiki Morino
80
Basic|T&I Commander
Ibiki Morino
Iron Maiden
40
055/126
Weak: WindRet: 1
Genma Shiranui
50
Basic|Senbon Jonin
Genma Shiranui
Flying Thunder God Relay
20
056/126
Weak: FireRet: 1
Shisui Uchiha
140
Basic|Body Flicker Master
Shisui Uchiha
Mangekyou Flash
80
057/126
Weak: WaterRet: 1
◆◆
Shisui Uchiha
150
Stage 1|Kotoamatsukami
Shisui Uchiha
Kotoamatsukami
70
058/126
Weak: WaterRet: 1
◆◆
Danzo Shimura
110
Basic|Root Founder
Danzo Shimura
Izanagi Rewrite
90
059/126
Weak: LightningRet: 1
◆◆
Iruka Umino
60
Basic|Academy Instructor
Iruka Umino
Barrier Jutsu
40
060/126
Weak: EarthRet: 1
Konohamaru Sarutobi
50
Basic|Honorable Grandson
Konohamaru Sarutobi
Fire Style: Ember
50
061/126
Weak: WaterRet: 1
Gaara
80
Basic|Sand Jinchuriki
Gaara
AbilitySand Shield
Sand Coffin
40
062/126
Weak: LightningRet: 1
Gaara
120
Stage 1|Fifth Kazekage
Gaara
AbilityAbsolute Defense
Sand Burial
90
063/126
Weak: LightningRet: 1
◆◆
Zabuza Momochi
50
Basic|Wave Country Villain
Zabuza Momochi
AbilityHidden Mist
Executioner's Cleave
40
064/126
Weak: EarthRet: 1
Haku
90
Basic|Ice Mirror User
Haku
Demonic Ice Mirrors
30
065/126
Weak: EarthRet: 1
Kimimaro
60
Basic|Last of the Kaguya
Kimimaro
AbilityBone Armor
Dance of the Camellia
40
066/126
Weak: LightningRet: 1
Kabuto Yakushi
70
Basic|Spy Medic
Kabuto Yakushi
Chakra Scalpel
20
067/126
Weak: EarthRet: 1
Mizuki
90
Basic|Traitor Chunin
Mizuki
Stolen Scroll Gambit
30
068/126
Weak: WaterRet: 1
Eight Gates: Gate of Death
Jutsu Scroll

Unleash forbidden power at a terrible cost. Massive damage.

069/126★★★
Hiraishin no Jutsu
Jutsu Scroll

Teleport instantly. Switch your Active with a Bench Ninja.

070/126★★★
Wind Release: Rasenshuriken
Jutsu Scroll

Massive wind damage that cuts the target at the cellular level.

071/126★★★
Kamui
Jutsu Scroll

Warp the target into another dimension. Draw 2 cards.

072/126◆◆
Raikiri
Jutsu Scroll

Kakashi's refined Chidori that can cut lightning itself.

073/126◆◆
Sage Mode
Jutsu Scroll

Draw natural chakra. Heal 60 HP and power up attacks.

074/126◆◆
Chidori
Jutsu Scroll

A thousand birds of lightning pierce through armor.

075/126◆◆
Eight Trigrams Heavenly Spin
Jutsu Scroll

A Hyuga defensive rotation. Heal 40 HP.

076/126◆◆
Eight Trigrams Seal
Jutsu Scroll

Your opponent's Active Ninja cannot use abilities during their next turn.

077/126◆◆
Emergency Heal
Jutsu Scroll

Heal 50 damage from your Active Ninja. You cannot attack this turn.

078/126◆◆
Rasengan
Jutsu Scroll

Deal 50 damage to the Defending Ninja.

079/126◆◆
Summoning Jutsu
Jutsu Scroll

Search your deck for any Stage 0 Ninja card and put it onto your Bench. Shuffle your deck.

080/126◆◆
Will of Fire
Jutsu Scroll

Draw 2 cards. If any of your Ninja were knocked out during your opponent's last turn, draw 4 cards instead.

081/126◆◆
Chakra Disruption
Jutsu Scroll

Discard 1 Chakra card attached to your opponent's Active Ninja.

082/126
Earth Wall
Jutsu Scroll

Prevent all damage done to your Active Ninja during your opponent's next turn.

083/126
Fang Over Fang
Jutsu Scroll

Kiba and Akamaru spin into a cyclone strike.

084/126
Fire Style: Fireball
Jutsu Scroll

Deal 40 damage to your opponent's Active Ninja. If your Active Ninja is Fire type, deal 50 instead.

085/126
Konoha Mist Bunker
Jutsu Scroll

Your opponent's Active Ninja's attacks do 20 less damage during their next turn.

086/126
Lightning Style: Thunderbolt
Jutsu Scroll

Deal 40 damage to your opponent's Active Ninja. If your Active Ninja is Lightning type, the Defending Ninja is now paralyzed.

087/126
Mind Transfer Jutsu
Jutsu Scroll

Seize the target's body. Apply Confusion.

088/126
Sand Armor
Jutsu Scroll

Prevent the next 30 damage done to your Active Ninja.

089/126
Shadow Clone Jutsu
Jutsu Scroll

Search your deck for a Ninja card with the same name as your Active Ninja and put it onto your Bench. Shuffle your deck.

090/126
Shadow Possession Jutsu
Jutsu Scroll

Lock the opponent in place. Apply Paralyze.

091/126
Smoke Bomb
Jutsu Scroll

Switch your Active Ninja with one of your Benched Ninja. The new Active Ninja cannot be damaged during your opponent's next turn.

092/126
Team Formation
Jutsu Scroll

Draw 3 cards. Then discard 1 card from your hand.

093/126
Training Ground
Jutsu Scroll

Search your deck for up to 2 Chakra cards and attach them to one of your Ninja. Shuffle your deck.

094/126
Transformation Jutsu
Jutsu Scroll

Your Active Ninja copies the attacks of the Defending Ninja until the end of your next turn.

095/126
Water Style: Water Dragon
Jutsu Scroll

Deal 40 damage to your opponent's Active Ninja. If your Active Ninja is Water type, deal 50 instead.

096/126
Wind Style: Air Bullets
Jutsu Scroll

Deal 30 damage to your opponent's Active Ninja and 10 damage to one Benched Ninja.

097/126
Chakra Focus
Jutsu Scroll

Attach an extra Chakra card from your hand to one of your Ninja this turn.

098/126
Curse Mark Cleansing
Jutsu Scroll

Remove all status conditions from one of your Ninja. Heal 20 damage from that Ninja.

099/126
Expansion Jutsu
Jutsu Scroll

Grow to crush foes. Deal 40 damage.

100/126
Genjutsu: Mirror
Jutsu Scroll

Your opponent's Active Ninja is now confused.

101/126
Intelligence Gathering
Jutsu Scroll

Look at your opponent's hand.

102/126
Medical Ninjutsu
Jutsu Scroll

Heal 30 damage from one of your Ninja.

103/126
Ninja Art: Poison Fog
Jutsu Scroll

Your opponent's Active Ninja is now poisoned.

104/126
Paper Bomb
Jutsu Scroll

Deal 30 damage to your opponent's Active Ninja.

105/126
Substitution Jutsu
Jutsu Scroll

Switch your Active Ninja with one of your Benched Ninja.

106/126
Hiraishin Kunai
Tool

Three-pronged marker kunai. Attached Ninja's attacks do 20 more damage.

107/126◆◆
Sharingan Eye
Tool

Attached Ninja's attacks do 15 more damage.

108/126◆◆
Byakugan Eye
Tool

Attached Ninja's retreat cost is reduced by 1.

109/126◆◆
Headband of Resolve
Tool

If attached Ninja has 30 HP or less remaining, its attacks do 30 more damage.

110/126◆◆
Scroll of Sealing
Tool

Attached Ninja cannot be affected by status conditions.

111/126◆◆
Slug Summoning Contract
Tool

Attached Ninja heals 10 HP each turn.

112/126◆◆
Toad Summoning Contract
Tool

Attached Ninja's attacks do 20 more damage.

113/126◆◆
Chakra Blade
Tool

Attached Ninja's attacks do 20 more damage. Attached Ninja takes 10 more damage from attacks.

114/126
Explosive Tag
Tool

When attached Ninja is knocked out, deal 40 damage to the opponent's Active Ninja.

115/126
Ninja Wire
Tool

If the attached Ninja is damaged by an attack, the attacker is now paralyzed.

116/126
Weighted Training Gear
Tool

Attached Ninja's retreat cost is increased by 2. Attached Ninja's attacks do 20 more damage.

117/126
Kunai
Tool

Attached Ninja's attacks do 10 more damage.

118/126
Military Rations Pill
Tool

Once per turn, heal 10 damage from the attached Ninja.

119/126
Paper Bomb Tag
Tool

Attached Ninja's attacks have a 20% chance to burn the target.

120/126
Shuriken Set
Tool

Once per turn, you may deal 20 damage to one of your opponent's Benched Ninja.

121/126
Kakashi Hatake
Kakashi Hatake
Sensei

Search your deck for any 1 card and add it to your hand. Shuffle your deck.

122/126◆◆
Might Guy
Might Guy
Sensei

Your Active Ninja's attacks do 30 more damage this turn. That Ninja takes 10 damage at the end of your turn.

123/126◆◆
Asuma Sarutobi
Asuma Sarutobi
Sensei

Attach 1 Earth Chakra card from your discard pile to one of your Benched Ninja. Draw 1 card.

124/126◆◆
Kurenai Yuhi
Kurenai Yuhi
Sensei

Your opponent's Active Ninja is now confused. Draw 1 card.

125/126◆◆
Iruka Umino
Iruka Umino
Sensei

Draw 2 cards.

126/126◆◆
Gaara
80
Basic|Son of Shukaku
Gaara
AbilitySand Armor
Sand Shuriken
20
001/063
Weak: WindRet: 1
Gaara
120
Stage 1|Kazekage of the Sand
Gaara
AbilityAbsolute Defense
Sand Tsunami
80
002/063
Weak: WindRet: 1
◆◆
Gaara

Gaara

Stage 2 · Shukaku Unleashed

220
AbilityShield of Sand
One-Tailed Imperfect Jinchuriki
120
003/063Weak: Wind · Ret: 2★★★
LEGEND
Gaara

Gaara

Stage 2 · Shukaku Unleashed EX

300
AbilityShield of Sand
Desert Burial
150
One-Tailed Imperfect Jinchuriki
210
004/063Weak: Wind · Ret: 3★★★
EX
Gaara

Gaara

Stage 2 · Sand Shroud Valor

180
AbilityValor of the Kazekage
Sand Avalanche
110
005/063Weak: Wind · Ret: 1★★★
LEGEND
Temari
90
Basic|Wind Mistress
Temari
Cyclone Scythe
50
006/063
Weak: LightningRet: 1
Temari
80
Stage 1|Jonin of the Sand
Temari
AbilityStorm Reader
Summoning: Kamatari
30
007/063
Weak: LightningRet: 1
Kankuro
50
Basic|Apprentice Puppeteer
Kankuro
Crow Ambush
30
008/063
Weak: WindRet: 1
Kankuro
140
Stage 1|Puppet Master
Kankuro
AbilityThree Puppets
Salamander Shield Strike
80
009/063
Weak: WindRet: 1
◆◆
Rasa

Rasa

Basic · Fourth Kazekage

190
AbilityMagnet Release
Sand Gold Burial
140
010/063Weak: Wind · Ret: 1★★★
LEGEND
Baki
70
Basic|Sand Jonin Squad Leader
Baki
Forced Execution
30
011/063
Weak: LightningRet: 1
Chiyo
140
Basic|Honored Elder
Chiyo
Antidote Toss
70
012/063
Weak: WindRet: 1
◆◆
Chiyo
120
Stage 1|Ten Puppets Maestro
Chiyo
AbilityPuppet Legacy
Collection of Ten
90
013/063
Weak: WindRet: 1
◆◆
Ebizo
100
Basic|Elder Brother
Ebizo
Wise Strike
80
014/063
Weak: WindRet: 1
◆◆
Yashamaru
80
Basic|Medic of the Sand
Yashamaru
Explosive Tag Farewell
40
015/063
Weak: LightningRet: 1
Pakura
140
Basic|Scorch Release User
Pakura
Scorch Release: Murder
70
016/063
Weak: WaterRet: 1
◆◆
Matsuri
80
Basic|Gaara's Student
Matsuri
Chain Whip
50
017/063
Weak: WindRet: 1
Sari
70
Basic|Sand Genin
Sari
Water Needles
30
018/063
Weak: LightningRet: 1
Yukata
70
Basic|Sand Genin
Yukata
Wind Breath
50
019/063
Weak: LightningRet: 1
Shira
80
Basic|Taijutsu Specialist
Shira
Gate of the Sand
40
020/063
Weak: FireRet: 1
Third Kazekage

Third Kazekage

Basic · Magnet Release Legend

180
AbilityMagnet Dominance
Iron Sand World Method
140
021/063Weak: Wind · Ret: 1★★★
LEGEND
Second Kazekage
130
Basic|Sealing Master
Second Kazekage
Five-Point Seal
60
022/063
Weak: WindRet: 1
◆◆
First Kazekage
140
Basic|Sand's Founder
First Kazekage
Village Founder's Will
90
023/063
Weak: WindRet: 1
◆◆
Fifth Kazekage Student
60
Basic|New Generation
Training Strike
40
024/063
Weak: FireRet: 1
Shukaku

Shukaku

Stage 2 · Gaara Perfect Bond

190
AbilityPerfect Bond
Sand Imperial Funeral
130
025/063Weak: Wind · Ret: 1★★★
LEGEND
Iron Sand World Method
Jutsu Scroll

Deal 140 damage to the Defending Ninja and 30 to each Benched opponent.

026/063★★★
Red Secret Technique: Machine Triad
Jutsu Scroll

Deal 150 damage to the Defending Ninja. You must have a Puppet Master Ninja in play.

027/063★★★
Desert Funeral
Jutsu Scroll

Deal 120 damage to the Defending Ninja. Discard 2 Chakra from your active Ninja.

028/063◆◆
Puppet Formation Dance
Jutsu Scroll

Attach up to 3 Tool cards from your hand to your Ninjas for free this turn.

029/063◆◆
Extremely Steaming Murder
Jutsu Scroll

Deal 100 damage to the Defending Ninja. Burn it.

030/063◆◆
Magnet Release: Sand Armor
Jutsu Scroll

Your Earth Ninjas take 20 less damage next turn.

031/063◆◆
Mother Sand Prison
Jutsu Scroll

Seal the Defending Ninja. It cannot retreat or use an Ability next turn.

032/063◆◆
Sand Coffin
Jutsu Scroll

Deal 60 damage to the Defending Ninja and Paralyze it.

033/063◆◆
Sand Tsunami
Jutsu Scroll

Deal 60 damage to the Defending Ninja and 20 damage to each Benched opponent.

034/063◆◆
Wind Release: Great Breakthrough
Jutsu Scroll

Deal 70 damage to the Defending Ninja.

035/063◆◆
Wind Release: Infinite Sand Cloud
Jutsu Scroll

All opposing Ninjas' attacks cost 1 more Colorless Chakra this turn.

036/063◆◆
Desert Suspension
Jutsu Scroll

Your Earth Ninjas gain +20 HP until end of turn.

037/063
Human-Shaped Wood Bullet
Jutsu Scroll

Deal 40 damage. Discard 1 card from your hand.

038/063
Quicksand Waterfall
Jutsu Scroll

Deal 50 damage to the Defending Ninja. The opponent must switch their Active Ninja.

039/063
Sand Binding Coffin
Jutsu Scroll

Seal the Defending Ninja. It cannot retreat next turn.

040/063
Sandstorm Shroud
Jutsu Scroll

Your Active Ninja takes 30 less damage next turn.

041/063
Sickening Spiral
Jutsu Scroll

Deal 40 damage to the Defending Ninja and Poison it.

042/063
Third Eye
Jutsu Scroll

Look at the opponent's hand. Draw 1 card.

043/063
Wind Release: Cast Net
Jutsu Scroll

Deal 40 damage to all opposing Ninjas.

044/063
Desert Hand
Jutsu Scroll

Reattach all Chakra from your Active Ninja to a Benched Ninja.

045/063
Desert Spear
Jutsu Scroll

Deal 30 damage to the Defending Ninja.

046/063
Dust Storm
Jutsu Scroll

Flip a coin. On heads, the Defending Ninja is Confused.

047/063
Mother and Father
Tool

Chiyo's signature puppet pair. While attached, attacks from this Ninja deal +30 damage. Only Chiyo may wear this.

048/063★★★
Third Kazekage's Iron Sand
Tool

The wearer's Earth attacks deal +20 damage.

049/063◆◆
Gaara's Gourd
Tool

The Ninja wearing this takes 10 less damage from attacks. At the end of your turn, recover 10 HP.

050/063◆◆
Gold Dust Cloak
Tool

The wearer takes 20 less damage from Colorless attacks.

051/063◆◆
Kazekage's Robe
Tool

The wearer gains +30 HP. Only a Kage can wear this.

052/063◆◆
Salamander Puppet
Tool

While equipped, the wearer takes 20 less damage. Destroyed if the wearer is KO'd.

053/063◆◆
Temari's War Fan
Tool

The wearer's Wind attacks cost 1 less Colorless Chakra.

054/063◆◆
Black Ant Puppet
Tool

While equipped, attacks from this Ninja also Seal the Defender.

055/063
Crow Puppet
Tool

While equipped, the wearer's attacks may Poison the Defender.

056/063
Poisoned Senbon
Tool

Attach to a Ninja. Attacks from this Ninja also Poison the Defender.

057/063
Puppet Chakra Blade
Tool

The wearer's basic attacks deal +10 damage.

058/063
Sand Hourglass
Tool

At the end of your turn, this Ninja recovers 15 HP.

059/063
Puppet Strings
Tool

Once per turn, switch a Benched opponent Ninja with their Active Ninja.

060/063
Rasa
Rasa
Sensei

Look at the top 5 cards of your deck. Take an Earth Ninja and add it to your hand. Shuffle the rest back.

061/063★★★
Baki
Baki
Sensei

Draw 2 cards. If you have a Sand Ninja in play, draw 1 more.

062/063◆◆
Chiyo
Chiyo
Sensei

Heal 40 HP from one of your Ninjas. If it's Gaara, heal 80 instead.

063/063◆◆
Pain (Animal Path)
100
Basic|Summoner
Pain (Animal Path)
Rhino Charge
90
001/077
Weak: WindRet: 1
◆◆
Pain (Asura Path)
140
Basic|Machine Body
Pain (Asura Path)
Soul Cannon
80
002/077
Weak: EarthRet: 1
◆◆
Pain (Deva Path)

Pain (Deva Path)

Basic · God of Amegakure

220
AbilityGod's Domain
Chibaku Tensei
110
003/077Weak: Wind · Ret: 2★★★
LEGEND
Pain (Deva Path)

Pain (Deva Path)

Basic · God of Amegakure EX

300
AbilityGod's Domain
Shinra Tensei
160
Chibaku Tensei
190
004/077Weak: Wind · Ret: 3★★★
EX
Pain (Human Path)
130
Basic|Soul Reader
Pain (Human Path)
Soul Rip
70
005/077
Weak: WindRet: 1
◆◆
Pain (Naraka Path)
120
Basic|King of Hell
Pain (Naraka Path)
King of Hell Revive
80
006/077
Weak: WindRet: 1
◆◆
Pain (Preta Path)
110
Basic|Chakra Absorber
Pain (Preta Path)
Chakra Drain
70
007/077
Weak: WindRet: 1
◆◆
Nagato

Nagato

Stage 1 · The Original Rinnegan

220
AbilitySix Paths Rinnegan
Outer Path Rebirth
140
008/077Weak: Wind · Ret: 2★★★
LEGEND
Nagato

Nagato

Stage 1 · The Original Rinnegan EX

270
AbilitySix Paths Rinnegan
Planetary Devastation
170
Outer Path Rebirth
200
009/077Weak: Wind · Ret: 2★★★
EX
Konan
90
Basic|Paper User
Konan
Paper Flutter
30
010/077
Weak: FireRet: 1
Konan

Konan

Stage 1 · Paper God Technique

200
AbilityAngel's Wings
Paper Person of God
120
011/077Weak: Fire · Ret: 2★★★
LEGEND
Yahiko
70
Basic|Akatsuki's Founder
Yahiko
Unyielding Will
40
012/077
Weak: LightningRet: 1
Itachi Uchiha
140
Basic|Prodigy of the Uchiha
Itachi Uchiha
AbilitySharingan
Fireball Jutsu
80
013/077
Weak: WaterRet: 1
◆◆
Itachi Uchiha

Itachi Uchiha

Stage 1 · Mangekyo Susanoo

190
AbilityTsukuyomi
Totsuka Susanoo
130
014/077Weak: Water · Ret: 1★★★
LEGEND
Itachi Uchiha

Itachi Uchiha

Stage 2 · Crow's Eternal Promise

210
AbilityIzanami Bind
Perfect Susanoo: Yata Totsuka
110
015/077Weak: Water · Ret: 2★★★
LEGEND
Itachi Uchiha

Itachi Uchiha

Stage 2 · Crow's Eternal Promise EX

330
AbilityIzanami Bind
Amaterasu Pillars
170
Perfect Susanoo: Yata Totsuka
190
016/077Weak: Water · Ret: 3★★★
EX
Kisame Hoshigaki
60
Basic|Monster of the Mist
Kisame Hoshigaki
Chakra Drain
50
017/077
Weak: LightningRet: 1
Kisame Hoshigaki

Kisame Hoshigaki

Stage 1 · Samehada Fusion

200
AbilityChakra Siphon
Great Exploding Water Shockwave
120
018/077Weak: Lightning · Ret: 2★★★
LEGEND
Kisame Hoshigaki

Kisame Hoshigaki

Stage 1 · Samehada Fusion EX

310
AbilityChakra Siphon
Thousand Feeding Sharks
170
Great Exploding Water Shockwave
200
019/077Weak: Lightning · Ret: 3★★★
EX
Deidara
80
Basic|Clay Bomber
Deidara
C2: Dragon
20
020/077
Weak: WaterRet: 1
Deidara
130
Stage 1|C4: Karura
Deidara
AbilityFleeting Beauty
C4: Karura
80
021/077
Weak: WaterRet: 1
◆◆
Sasori
110
Basic|Third Kazekage's Killer
Sasori
Iron Sand
90
022/077
Weak: FireRet: 1
◆◆
Sasori
120
Stage 1|Hiruko Puppet Mode
Sasori
AbilityPuppet Shell
Hidden Weapon Barrage
80
023/077
Weak: FireRet: 1
◆◆
Sasori

Sasori

Stage 2 · Hundred Puppets Master

220
AbilityEternal Youth
Chakra Heart Overdrive
140
024/077Weak: Fire · Ret: 2★★★
LEGEND
Sasori

Sasori

Stage 2 · Hundred Puppets Master EX

270
AbilityEternal Youth
Performance of a Hundred
160
Chakra Heart Overdrive
210
025/077Weak: Fire · Ret: 2★★★
EX
Hidan

Hidan

Basic · Jashinist Immortal

190
AbilityImmortal
Curse: Blood Bond
130
026/077Weak: Fire · Ret: 1★★★
LEGEND
Kakuzu
80
Basic|Earth Grudge User
Kakuzu
Hard Fist
40
027/077
Weak: WindRet: 1
Kakuzu

Kakuzu

Stage 1 · Five Hearts Unleashed

190
AbilityExtra Hearts
Earth Grudge Fear
110
028/077Weak: Wind · Ret: 1★★★
LEGEND
Obito Uchiha

Obito Uchiha

Basic · Tobi the Masked Man

190
AbilityKamui Phase
Intangible Strike
100
029/077Weak: Water · Ret: 1★★★
LEGEND
Obito Uchiha

Obito Uchiha

Stage 1 · Ten-Tails Jinchuriki

180
AbilityWill of the Sage
Ten-Tails Judgment
110
030/077Weak: Water · Ret: 1★★★
LEGEND
Obito Uchiha

Obito Uchiha

Stage 1 · Ten-Tails Jinchuriki EX

310
AbilityWill of the Sage
Truth-Seeking Orbs
150
Ten-Tails Judgment
200
031/077Weak: Water · Ret: 3★★★
EX
Black Zetsu
120
Basic|Will of Kaguya
Black Zetsu
AbilityMillennial Plan
Manipulate
70
032/077
Weak: WindRet: 1
◆◆
White Zetsu
70
Basic|Plant Clone
White Zetsu
Vine Snare
20
033/077
Weak: FireRet: 1
Kabuto Yakushi
90
Basic|Akatsuki Informant
Kabuto Yakushi
Dead Soul Jutsu
40
034/077
Weak: LightningRet: 1
Kabuto Yakushi

Kabuto Yakushi

Stage 1 · Akatsuki Sage Apprentice

200
AbilityWhite Snake Sage
Edo Tensei Unleash
140
035/077Weak: Lightning · Ret: 2★★★
LEGEND
Hanzo

Hanzo

Basic · Salamander of the Mist

160
AbilityPoison Sac
Summoning: Ibuse
100
036/077Weak: Lightning · Ret: 1★★★
LEGEND
Akatsuki Edo Tensei
Jutsu Scroll

Bring back a KO'd Legendary Ninja from your discard pile with 50 HP. You take 30 damage.

037/077★★★
Almighty Push (Shinra Tensei)
Jutsu Scroll

Deal 100 damage and switch the Defending Ninja with a Benched one.

038/077★★★
Amaterasu
Jutsu Scroll

Deal 120 damage to the Defending Ninja and Burn it.

039/077★★★
Chibaku Tensei
Jutsu Scroll

Deal 150 damage to the Defending Ninja.

040/077★★★
Earth Grudge Fear
Jutsu Scroll

Steal one Chakra from the Defender and attach it to your Ninja. Deal 80 damage.

041/077★★★
Izanagi
Jutsu Scroll

If your Ninja would be KO'd this turn, instead heal it to full HP. Discard 1 Chakra.

042/077★★★
Izanami
Jutsu Scroll

The Defending Ninja is Paralyzed until it repeats its last action.

043/077★★★
Performance of a Hundred Puppets
Jutsu Scroll

Deal 180 damage to the Defending Ninja. You must have Sasori in play.

044/077★★★
Six Paths of Pain Summon
Jutsu Scroll

Put a Pain Path card from your deck into play on your Bench. Shuffle your deck.

045/077★★★
Tsukuyomi
Jutsu Scroll

Paralyze the Defending Ninja for 3 turns. You must have an Uchiha Ninja in play.

046/077★★★
Gedo Mazo Statue
Jutsu Scroll

Deal 50 damage to all opposing Ninjas. Extract 1 Chakra from each.

047/077★★★
C4: Karura
Jutsu Scroll

Deal 200 damage to the Defending Ninja. Discard this card and all your Chakra.

048/077◆◆
Jashin Ritual
Jutsu Scroll

Deal 80 damage to the Defending Ninja. You also take 40 damage.

049/077◆◆
Kamui Warp
Jutsu Scroll

Prevent all damage to your Active Ninja this turn. You must have Obito in play.

050/077◆◆
Susanoo
Jutsu Scroll

Your Active Ninja takes 50 less damage until end of next turn.

051/077◆◆
Thousand Feeding Sharks
Jutsu Scroll

Deal 140 damage to the Defending Ninja.

052/077◆◆
Totsuka Blade
Jutsu Scroll

Seal the Defending Ninja — it cannot attack next turn. Deal 60 damage.

053/077◆◆
Yata Mirror
Jutsu Scroll

Prevent all damage to your Active Ninja this turn.

054/077◆◆
C2: Dragon Bomb
Jutsu Scroll

Deal 70 damage to the Defender and 20 to each Benched opponent.

055/077◆◆
C3: City Bomb
Jutsu Scroll

Deal 100 damage to ALL opposing Ninjas.

056/077◆◆
Great Exploding Water Shockwave
Jutsu Scroll

Deal 80 damage to the Defender and 30 to each Benched opponent.

057/077◆◆
Paper Flower Bomb
Jutsu Scroll

Deal 60 damage to each opposing Ninja.

058/077◆◆
Preta Path: Chakra Absorb
Jutsu Scroll

Nullify the next jutsu your opponent uses this turn. Draw 1 card.

059/077◆◆
Soul Rip
Jutsu Scroll

The Defender discards its top 2 Chakra.

060/077◆◆
C1: Explosive Clay Bird
Jutsu Scroll

Deal 30 damage to any opposing Ninja.

061/077
Samehada
Tool

Attach to a Water Ninja. Their attacks absorb 10 HP from the Defender.

062/077★★★
Scythe of Jashin
Tool

Attach to Hidan. Attacks ignore the Defender's damage reduction.

063/077★★★
Hiruko Puppet Shell
Tool

Attach to Sasori. Reduce damage taken by 30.

064/077◆◆
Itachi's Crow
Tool

Attach to an Uchiha. Once per battle, escape a KO — heal to 50 HP instead.

065/077◆◆
Rinnegan Pendant
Tool

The wearer gains access to all Chakra types at cost +1.

066/077◆◆
Konan's Paper Wings
Tool

The wearer takes no damage from Fire attacks for one turn.

067/077◆◆
Ten Rings of Akatsuki
Tool

Draw 1 extra card each turn while this is attached.

068/077◆◆
Akatsuki Ring
Tool

The wearer gains +10 HP per Akatsuki Ninja on your Bench.

069/077
Akatsuki Cloak
Tool

The wearer's retreat cost is reduced by 1.

070/077
Explosive Clay
Tool

Attach to Deidara. His attacks deal +20 damage.

071/077
Pain
Sensei

Discard your hand. Draw 5 cards.

072/077★★★
Konan
Konan
Sensei

Search your deck for any Jutsu Scroll and add it to your hand.

073/077◆◆
Itachi Uchiha
Itachi Uchiha
Sensei

Heal one of your Ninjas to full HP and give it Sage Insight (look at top 3 cards each turn).

074/077★★★
Kisame Hoshigaki
Kisame Hoshigaki
Sensei

Switch your Active Ninja with a Benched Water Ninja. Draw 2 cards.

075/077◆◆
Sasori
Sasori
Sensei

Search your deck for any Tool card and attach it to one of your Ninjas.

076/077◆◆
Obito Uchiha
Obito Uchiha
Sensei

Look at your opponent's hand. Discard 1 card of your choice.

077/077★★★
Shukaku

Shukaku

Basic · One-Tailed Tanuki

190
AbilityMagnet Release
Magnet Release Gold Dust Tsunami
120
001/062Weak: Wind · Ret: 1★★★
LEGEND
Matatabi

Matatabi

Basic · Two-Tailed Cat

200
AbilityCat's Grace
Cataclysmic Pounce
130
002/062Weak: Water · Ret: 2★★★
LEGEND
Isobu

Isobu

Basic · Three-Tailed Turtle

170
AbilityShell of the Deep
Tidal Barrage
100
003/062Weak: Lightning · Ret: 1★★★
LEGEND
Son Goku

Son Goku

Basic · Four-Tailed Ape

170
Lava Release: Scorching Stream
110
004/062Weak: Water · Ret: 1★★★
LEGEND
Kokuo

Kokuo

Basic · Five-Tailed Dolphin-Horse

170
AbilityBoil Release
Horn Charge
140
005/062Weak: Wind · Ret: 1★★★
LEGEND
Saiken

Saiken

Basic · Six-Tailed Slug

190
Syrup Flood
140
006/062Weak: Lightning · Ret: 1★★★
LEGEND
Chomei

Chomei

Basic · Seven-Tailed Beetle

210
AbilityLucky Seven
Wing Gale Barrage
130
007/062Weak: Lightning · Ret: 2★★★
LEGEND
Gyuki

Gyuki

Basic · Eight-Tailed Ox

200
AbilityRap Battle
Tailed Beast Ball
130
008/062Weak: Earth · Ret: 2★★★
LEGEND
Gyuki

Gyuki

Basic · Eight-Tailed Ox EX

300
AbilityRap Battle
Tail Lariat
160
Tailed Beast Ball
190
009/062Weak: Earth · Ret: 3★★★
EX
Kurama

Kurama

Basic · Nine-Tailed Fox

200
AbilityIncarnation of Chakra
Nine-Tailed Rampage
140
010/062Weak: Water · Ret: 2★★★
LEGEND
Kurama

Kurama

Basic · Nine-Tailed Fox EX

290
AbilityIncarnation of Chakra
Tailed Beast Ball
150
Nine-Tailed Rampage
210
011/062Weak: Water · Ret: 2★★★
EX
Ten-Tails

Ten-Tails

Basic · Juubi — The God Tree

160
AbilityPrimordial Chakra
Divine Tree Awakening
110
012/062Weak: Wind · Ret: 1★★★
LEGEND
Gedo Mazo
110
Basic|Demonic Statue
Gedo Mazo
Soul Extraction Chains
70
013/062
Weak: WindRet: 1
◆◆
Yugito Nii
110
Basic|Matatabi's Chosen
Yugito Nii
Two-Tails Flame Burst
80
014/062
Weak: WaterRet: 1
◆◆
Roshi
140
Basic|Son Gokū's Partner
Roshi
AbilityLava Release
Four-Tails Beast Form
70
015/062
Weak: WaterRet: 1
◆◆
Han
120
Basic|Kokuō's Vessel
Han
AbilitySteam Armor
Boil Release Pulse
80
016/062
Weak: WindRet: 1
◆◆
Utakata
120
Basic|Six-Tails Jinchuriki
Utakata
Acidic Soap Bullet
80
017/062
Weak: LightningRet: 1
◆◆
Fu
120
Basic|Seven-Tails Jinchuriki
Fu
AbilityCheerful Spirit
Seven-Tails Dash
80
018/062
Weak: LightningRet: 1
◆◆
Killer Bee
120
Basic|Eight-Tails Rapper
Killer Bee
AbilityRapping Flow
Lariat
80
019/062
Weak: EarthRet: 1
◆◆
Killer Bee

Killer Bee

Stage 1 · Perfect Jinchuriki

200
AbilityBijuu Bond
Bijuu Dama (Unison)
120
020/062Weak: Earth · Ret: 2★★★
LEGEND
Yagura
150
Basic|Three-Tails Jinchuriki
Yagura
Three-Tails Wave
70
021/062
Weak: LightningRet: 1
◆◆
Gaara

Gaara

Stage 2 · Shukaku Perfect Harmony

180
AbilityPartnered Tanuki
Magnet Release: Sand Golem
130
022/062Weak: Wind · Ret: 1★★★
LEGEND
Mito Uzumaki
100
Basic|First Kurama Host
Mito Uzumaki
Adamantine Chains
80
023/062
Weak: WaterRet: 1
◆◆
Kushina Uzumaki
120
Basic|Second Kurama Host
Kushina Uzumaki
AbilityUzumaki Longevity
Habanero Fury
90
024/062
Weak: WaterRet: 1
◆◆
Naruto Uzumaki

Naruto Uzumaki

Basic · Kurama Chakra Mode

190
AbilityKurama's Partnership
Bijuu Dama
110
025/062Weak: Water · Ret: 1★★★
LEGEND
Jinchuriki Apprentice
90
Basic|Bijuu Host Trainee
Chakra Cloak Burst
40
026/062
Weak: WindRet: 1
Ancient Bijuu Fragment
70
Basic|Chakra Remnant
Resonant Pulse
40
027/062
Weak: WindRet: 1
Bijuu Chakra Shell
70
Basic|Manifest Cloak
Chakra Claws
50
028/062
Weak: WindRet: 1
Tailed Beast Clone
90
Basic|Chakra Duplicate
Clone Lariat
20
029/062
Weak: WindRet: 1
Chakra Beast Cub
70
Basic|Newborn Spirit
Play Bite
20
030/062
Weak: WindRet: 1

Rinne-Sharingan Wielder

Basic · Fragment of Kaguya

160
All-Killing Ash Bone
130
031/062Weak: Wind · Ret: 1★★★
LEGEND
Bijuu Bomb
Jutsu Scroll

Deal 140 damage to all Ninjas (yours and opponent's).

032/062★★★
Bijuu Dama Barrage
Jutsu Scroll

Deal 80 damage to all opposing Ninjas.

033/062★★★
Kurama Link Mode
Jutsu Scroll

Your Naruto Ninjas gain +40 HP and can attack twice this turn.

034/062★★★
Tailed Beast Ball
Jutsu Scroll

Deal 160 damage to the Defending Ninja. You must have a Tailed Beast in play.

035/062★★★
Tailed Beast Extraction
Jutsu Scroll

KO the Defending Jinchuriki. Opponent takes +1 point penalty.

036/062★★★
Six Paths Chakra
Jutsu Scroll

All your Ninjas' attacks deal +30 damage this turn.

037/062★★★
Bijuu Lariat
Jutsu Scroll

Deal 120 damage to the Defending Ninja. You must have Gyuki or an Eight-Tails host in play.

038/062◆◆
Tailed Beast Transformation
Jutsu Scroll

Your Active Ninja gains +80 HP and +30 damage for 2 turns.

039/062◆◆
Bijuu Resonance
Jutsu Scroll

If you have two or more Jinchuriki in play, draw 3 cards.

040/062◆◆
Mini-Bijuu Dama
Jutsu Scroll

Deal 90 damage to the Defending Ninja.

041/062◆◆
Nine-Tails Chakra Gift
Jutsu Scroll

Transfer 50 HP from a Bijuu Ninja to any other Ninja.

042/062◆◆
Partial Transformation
Jutsu Scroll

Your Active Ninja's next attack does double damage. This Ninja takes 30 damage.

043/062◆◆
Sealing: Four Symbols
Jutsu Scroll

The Defending Ninja is Sealed. Cannot use Abilities.

044/062◆◆
Chakra Cloak Activation
Jutsu Scroll

Your Active Ninja gains +40 HP and +20 damage until end of turn.

045/062
Chakra Receiver
Jutsu Scroll

Attach a Chakra card to a Bijuu from your discard pile.

046/062
Eight-Tails Rap Battle
Jutsu Scroll

Draw 2 cards. If you have Killer Bee in play, draw 2 more.

047/062
Tailed Beast Chat
Jutsu Scroll

Reveal the top 3 cards of your deck. Take all Bijuu/Jinchuriki into your hand.

048/062
Gyuki's Tentacle
Tool

Attach to Killer Bee. He may attack twice per turn.

049/062★★★
Kurama Chakra Cloak
Tool

The wearer's Fire/Wind attacks deal +40 damage.

050/062★★★
Tailed Beast Mode
Tool

The wearer gains +60 HP and becomes immune to Poison/Burn.

051/062★★★
Seven-Tails Pollen
Tool

Opposing Ninjas' attacks have a 50% chance to fail this turn.

052/062◆◆
Shukaku's Gourd
Tool

Attach to a Jinchuriki. The wearer takes 20 less damage.

053/062◆◆
Chakra Meter
Tool

Look at your opponent's hand. If they have a Bijuu, discard it.

054/062◆◆
Isobu's Shell Fragment
Tool

The wearer takes 30 less damage from Lightning attacks.

055/062◆◆
Jinchuriki Seal
Tool

The wearer's tailed-beast attacks cost 1 less Chakra.

056/062◆◆
Four Symbols Seal
Tool

The wearer's internal bijuu chakra cannot be extracted or Sealed.

057/062
Matatabi's Whisker
Tool

The wearer cannot be Confused.

058/062
Son Goku's Headband
Tool

The wearer may use Fire attacks with Earth Chakra.

059/062
Killer Bee
Killer Bee
Sensei

Look at the top 5 cards of your deck. Put any Bijuu found into your hand.

060/062★★★
Yagura's Judgment
Yagura's Judgment
Sensei

Force the opponent to discard 2 cards from their hand.

061/062◆◆
Sage of Six Paths
Sage of Six Paths
Sensei

Heal all your Ninjas to full HP. Draw 1 card.

062/062★★★
Mei Terumi
140
Basic|Lava Jonin
Mei Terumi
Boil Strike
70
001/063
Weak: EarthRet: 1
◆◆
Mei Terumi

Mei Terumi

Stage 1 · Fifth Mizukage

180
AbilityDual Kekkei Genkai
Boil Release: Skilled Mist
110
002/063Weak: Earth · Ret: 1★★★
LEGEND
Mei Terumi

Mei Terumi

Stage 2 · Lava Queen Radiant

210
AbilityDual Element Mastery
Boil Release: Skilled Genesis
140
003/063Weak: Earth · Ret: 2★★★
LEGEND
Mei Terumi

Mei Terumi

Stage 2 · Lava Queen Radiant EX

320
AbilityDual Element Mastery
Molten Sovereign
160
Boil Release: Skilled Genesis
210
004/063Weak: Earth · Ret: 3★★★
EX
Chojuro
60
Basic|Seven Swordsmen Apprentice
Chojuro
Blade Guard
40
005/063
Weak: LightningRet: 1
Chojuro
150
Stage 1|Sixth Mizukage
Chojuro
Double Edge Chakra Slash
80
006/063
Weak: LightningRet: 1
◆◆
Yagura

Yagura

Basic · Three-Tails Perfect Jinchuriki

200
AbilityIsobu Shell
Three-Tails Maelstrom
110
007/063Weak: Lightning · Ret: 2★★★
LEGEND
Zabuza Momochi
110
Basic|Missing-nin of the Mist
Zabuza Momochi
Silent Killing
90
008/063
Weak: LightningRet: 1
◆◆
Zabuza Momochi
110
Stage 1|Demon of the Mist
Zabuza Momochi
AbilityHidden in Mist
Hidden Mist Execution
90
009/063
Weak: LightningRet: 1
◆◆
Haku
70
Basic|Ice User
Haku
Frozen Strike
40
010/063
Weak: FireRet: 1
Haku
120
Stage 1|Crystal Ice Mirrors
Haku
AbilityIce Mirrors
Thousand Needles of Death
60
011/063
Weak: FireRet: 1
◆◆
Ao
100
Basic|Byakugan Bodyguard
Ao
Transplanted Byakugan
70
012/063
Weak: LightningRet: 1
◆◆
Utakata
70
Basic|Bubble Ninjutsu Master
Utakata
Corrosive Bubble
50
013/063
Weak: LightningRet: 1
Suigetsu Hozuki
70
Basic|Hydrification Fighter
Suigetsu Hozuki
Kubikiribocho Swing
20
014/063
Weak: LightningRet: 1
Suigetsu Hozuki
110
Stage 1|Perfect Hydration
Suigetsu Hozuki
AbilityLiquid Body
Seven Swords Drift
80
015/063
Weak: LightningRet: 1
◆◆
Raiga Kurosuki
100
Basic|Thunder Swordsman
Raiga Kurosuki
Thunder Funeral
90
016/063
Weak: EarthRet: 1
◆◆
Ameyuri Ringo
120
Basic|Lightning Twin Blades
Ameyuri Ringo
Thunder Valley
80
017/063
Weak: EarthRet: 1
◆◆
Kushimaru Kuriarare
130
Basic|Sewing Needle Bearer
Kushimaru Kuriarare
Cross Stitch
60
018/063
Weak: LightningRet: 1
◆◆
Jinin Akebino
140
Basic|Helmet Splitter
Jinin Akebino
Bone Break
80
019/063
Weak: WindRet: 1
◆◆
Jinpachi Munashi
150
Basic|Blastsword Bearer
Jinpachi Munashi
Detonation Wave
80
020/063
Weak: WaterRet: 1
◆◆
Mist Academy Student
80
Basic|Young Shinobi
Mist Kunai
40
021/063
Weak: LightningRet: 1
Blood Mist Ritual
Jutsu Scroll

Your Mist Ninjas ignore 'once per battle' restrictions this turn.

022/063★★★
Seven Swordsmen Charge
Jutsu Scroll

If you have 3 or more Mist Swordsmen in play, deal 200 damage to the Defender.

023/063★★★
Boil Release: Unrivaled Skilled Mist
Jutsu Scroll

Deal 40 damage to all opposing Ninjas and Burn them.

024/063◆◆
Crystal Ice Mirrors
Jutsu Scroll

Prevent all damage to your Active Ninja this turn. You must have Haku in play.

025/063◆◆
Demonic Mirror Genjutsu
Jutsu Scroll

The Defending Ninja is Confused.

026/063◆◆
Ice Age Freeze
Jutsu Scroll

Paralyze all opposing Ninjas.

027/063◆◆
Giant Water Vortex
Jutsu Scroll

Deal 70 damage and discard 1 Chakra from the Defender.

028/063◆◆
Great Exploding Water Wave
Jutsu Scroll

Deal 80 damage to the Defender and 30 to each Benched opponent.

029/063◆◆
Great Waterfall Jutsu
Jutsu Scroll

Deal 120 damage and switch the Defender.

030/063◆◆
Lava Release: Wall of Stone
Jutsu Scroll

Your Fire Ninjas gain +40 HP this turn.

031/063◆◆
Rising Water Slicer
Jutsu Scroll

Deal 80 damage with 50% chance to Paralyze.

032/063◆◆
Sealing: Mist Barrier
Jutsu Scroll

Opponents cannot play Jutsu Scrolls next turn.

033/063◆◆
Silent Kill
Jutsu Scroll

If this Jutsu would KO the Defender, ignore their Ability.

034/063◆◆
Water Dragon Jutsu
Jutsu Scroll

Deal 100 damage to the Defending Ninja.

035/063◆◆
Blood Mist Curse
Jutsu Scroll

Both players discard 1 card from their hand.

036/063
Bubble Technique
Jutsu Scroll

The Defending Ninja is Paralyzed.

037/063
Frozen Lake Field
Jutsu Scroll

All Ninjas have +1 retreat cost this turn.

038/063
Mist Chakra Detection
Jutsu Scroll

Look at the opponent's hand and Bench. Draw 2 cards.

039/063
Water Clone Technique
Jutsu Scroll

Put a Water Clone onto your Bench (50 HP, 20 damage attack).

040/063
Water Prison Jutsu
Jutsu Scroll

The Defending Ninja cannot retreat next turn.

041/063
Whirlpool Jutsu
Jutsu Scroll

Switch the Defending Ninja. Deal 50 damage.

042/063
Hidden Mist Jutsu
Jutsu Scroll

All opposing Ninjas have -20 damage until your next turn.

043/063
Mist Shroud Recovery
Jutsu Scroll

Heal 40 HP from one of your Water Ninjas.

044/063
Water Needles
Jutsu Scroll

Deal 20 damage to each opposing Ninja.

045/063
Demonic Mist Cloak
Tool

When this Ninja is KO'd, opponent draws no bonus point.

046/063★★★
Hiramekarei
Tool

Attach to Chojuro. His attacks deal +50 damage.

047/063◆◆
Kubikiribōchō
Tool

Attach to a Water Ninja. Their attacks deal +40 damage. Heals +10 when wearer deals damage.

048/063◆◆
Samehada Fragment
Tool

The wearer's attacks absorb 10 HP.

049/063◆◆
Cursed Tombstone
Tool

Attach to a Ninja. When it's KO'd, deal 60 damage to the attacker.

050/063◆◆
Kabutowari
Tool

The wearer's attacks ignore 20 points of damage reduction.

051/063◆◆
Kiba Twin Swords
Tool

The wearer's Lightning attacks deal +30 damage.

052/063◆◆
Nuibari Needle
Tool

The wearer's attacks also Seal the Defender.

053/063◆◆
Seven Swordsmen Emblem
Tool

The wearer's Sword-named Tools deal +20 damage each.

054/063◆◆
Shibuki Blastsword
Tool

The wearer's Fire attacks deal +30 damage and cost +1.

055/063◆◆
Bubble Pipe
Tool

Attach to Utakata. His attacks have 100% chance to Paralyze.

056/063
Hozuki Clan Scroll
Tool

The wearer can use Water attacks with Colorless Chakra.

057/063
Ice Senbon Set
Tool

The wearer's attacks Paralyze on a successful hit.

058/063
Mist Headband
Tool

The wearer takes 10 less damage from Jutsu Scrolls.

059/063
Water Gourd
Tool

The wearer heals 10 HP at the end of each turn.

060/063
Mei Terumi
Mei Terumi
Sensei

Deal 60 damage to the Defending Ninja and Burn it.

061/063★★★
Zabuza Momochi
Zabuza Momochi
Sensei

Search your deck for a Mist Sword Tool and attach it to a Ninja.

062/063◆◆
Ao
Ao
Sensei

Look at the opponent's entire hand and top 3 deck cards.

063/063◆◆
A
130
Basic|Fourth Raikage
A
Lariat
80
001/068
Weak: EarthRet: 1
◆◆
A

A

Stage 1 · Fourth Raikage — Lightning Armor

200
AbilityLightning Armor
Hell Stab
120
002/068Weak: Earth · Ret: 2★★★
LEGEND
A

A

Stage 1 · Fourth Raikage — Lightning Armor EX

260
AbilityLightning Armor
Raging Thunder Lariat
150
Hell Stab
190
003/068Weak: Earth · Ret: 2★★★
EX
Third Raikage

Third Raikage

Basic · Unbreakable Shield

180
AbilityUnbreakable Flesh
Solo Against Ten Thousand
130
004/068Weak: Earth · Ret: 1★★★
LEGEND
Darui
100
Basic|Storm Release User
Darui
Storm Release: Laser Circus
90
005/068
Weak: WindRet: 1
◆◆
Darui

Darui

Stage 1 · Fifth Raikage

190
AbilityCalm Leader
Black Lightning
100
006/068Weak: Wind · Ret: 1★★★
LEGEND
Killer B
110
Basic|Eight-Tails Rapper
Killer B
AbilityRhyme Flow
Bijuu Tentacle
70
007/068
Weak: EarthRet: 1
◆◆
Killer B

Killer B

Stage 1 · Perfect Jinchuriki Union

190
AbilityEight-Tails Bond
Partner Lariat
110
008/068Weak: Earth · Ret: 1★★★
LEGEND
Killer B

Killer B

Stage 1 · Perfect Jinchuriki Union EX

320
AbilityEight-Tails Bond
Bijuu Dama
160
Partner Lariat
190
009/068Weak: Earth · Ret: 3★★★
EX
Yugito Nii
100
Basic|Two-Tails Jinchuriki
Yugito Nii
Two-Tails Transformation
80
010/068
Weak: WaterRet: 1
◆◆
Yugito Nii

Yugito Nii

Stage 1 · Matatabi Unleashed

200
AbilityBeast Grace
Hellfire Pounce
120
011/068Weak: Water · Ret: 2★★★
LEGEND
Blue B

Blue B

Basic · Previous Eight-Tails Host

180
Horn Guard
120
012/068Weak: Earth · Ret: 1★★★
LEGEND
C
50
Basic|Medical Sensor
C
Lightning Pulse
40
013/068
Weak: EarthRet: 1
Samui
60
Basic|Cold Kunoichi
Samui
Lightning Chidori Clone
40
014/068
Weak: EarthRet: 1
Samui and Atsui

Samui and Atsui

Basic · Twin Edge of Lightning

190
AbilitySibling Synchrony
Fire and Ice Duel
130
015/068Weak: Earth · Ret: 1★★★
LEGEND
Atsui
80
Basic|Hot-Blooded Twin
Atsui
Burning Slash
20
016/068
Weak: WaterRet: 1
Karui
60
Basic|Red-Haired Blade
Karui
Sword Strike
40
017/068
Weak: EarthRet: 1
Omoi
60
Basic|Overthinking Swordsman
Omoi
Careful Strike
40
018/068
Weak: EarthRet: 1
Mabui
50
Basic|Teleport Specialist
Mabui
Teleport Relay
30
019/068
Weak: WindRet: 1
Cee
70
Basic|Medical Ninja
Cee
Mystical Palm
50
020/068
Weak: LightningRet: 1
Dodai
60
Basic|Rubber Release User
Dodai
Rubber Ball
40
021/068
Weak: EarthRet: 1
Toroi
70
Basic|Magnet Jonin
Toroi
Magnet Shuriken
20
022/068
Weak: WindRet: 1
Kumo ANBU
50
Basic|Cloud Elite
Thunder Clap Takedown
50
023/068
Weak: EarthRet: 1
Cloud Academy Student
70
Basic|Thunder Cadet
Shock Jab
20
024/068
Weak: EarthRet: 1
Bolt-Sword Warrior
70
Basic|Cloud Blade Specialist
Electric Blade Slash
50
025/068
Weak: EarthRet: 1
Black Lightning
Jutsu Scroll

Deal 110 damage. Cannot be avoided.

026/068★★★
Kirin (Cloud Variant)
Jutsu Scroll

Deal 200 damage. Requires 3 Lightning Chakra.

027/068★★★
Raikage's Bodyslam
Jutsu Scroll

Deal 180 damage. This Ninja takes 50 damage.

028/068★★★
Hell Stab
Jutsu Scroll

Deal 140 damage to the Defender. Discard 1 Chakra from your Active Ninja.

029/068◆◆
Liger Bomb
Jutsu Scroll

Deal 130 damage. You must have A or Third Raikage in play.

030/068◆◆
Lightning Speed Mode
Jutsu Scroll

Your Active Ninja attacks twice next turn.

031/068◆◆
Storm Release: Laser Circus
Jutsu Scroll

Deal 60 damage to 3 opposing Ninjas.

032/068◆◆
Thunder Gods Jab
Jutsu Scroll

Deal 100 damage. Ignore 20 points of damage reduction.

033/068◆◆
Lariat
Jutsu Scroll

Deal 100 damage to the Defender. Costs less if you have Killer B in play.

034/068◆◆
Lightning Beast Running
Jutsu Scroll

Deal 70 damage and paralyze the Defender.

035/068◆◆
Lightning Release: False Darkness
Jutsu Scroll

Deal 90 damage to the Defending Ninja.

036/068◆◆
Mabui Teleport
Jutsu Scroll

Switch any of your Ninjas with any other.

037/068◆◆
Raging Thunder
Jutsu Scroll

Deal 50 damage to all opposing Ninjas.

038/068◆◆
Rapping Battle
Jutsu Scroll

Draw 3 cards. If Killer B is in play, draw 5.

039/068◆◆
Stormfront Pressure
Jutsu Scroll

All opposing Ninjas' next attacks cost 1 more Chakra.

040/068◆◆
Thunder Formation
Jutsu Scroll

Your Bench Ninjas deal +20 damage while a Raikage is Active.

041/068◆◆
Thunderclap Arrow
Jutsu Scroll

Deal 80 damage and switch the Defender.

042/068◆◆
Cloud Sword Dance
Jutsu Scroll

All your Lightning Ninjas gain +20 damage this turn.

043/068
Lightning Clone
Jutsu Scroll

Summon a Lightning Clone to your Bench (60 HP, 40 damage Lightning attack).

044/068
Lightning Field
Jutsu Scroll

Opposing Ninjas' retreat cost is +1 this turn.

045/068
Lightning Transfer
Jutsu Scroll

Move Lightning Chakra between your Ninjas freely this turn.

046/068
Raiton Conduit
Jutsu Scroll

Attach 2 Lightning Chakra from your discard pile.

047/068
Thunder Armor
Jutsu Scroll

Your Active Ninja takes 30 less damage next turn.

048/068
Cloud Shuriken
Jutsu Scroll

Deal 50 damage to a Benched opponent.

049/068
Thunder Prayer
Jutsu Scroll

Heal 50 HP from your Active Ninja.

050/068
Killer B's Seven Swords
Tool

Attach to Killer B. He may attack twice per turn.

051/068★★★
Raijin no Ken
Tool

The wearer's Lightning attacks deal +40 damage. Ignore 20 damage reduction.

052/068★★★
Gyuki's Tail Fragment
Tool

Attach to Killer B or a Jinchuriki. Attacks deal +30 damage.

053/068◆◆
Mabui's Crystal
Tool

Once per battle, teleport your Active Ninja to the Bench without paying retreat cost.

054/068◆◆
Raikage's Gauntlets
Tool

The wearer's taijutsu attacks deal +30 damage.

055/068◆◆
Chakra Accumulator
Tool

At the start of your turn, this Ninja gains 1 Colorless Chakra.

056/068◆◆
Electric Pulse Band
Tool

This Ninja's attacks have 50% chance to Paralyze.

057/068◆◆
Storm Scroll
Tool

The wearer's Storm Release attacks cost 1 less Water Chakra.

058/068◆◆
Cloud Sword
Tool

The wearer's basic attacks deal +15 damage.

059/068
Lightning Needle Set
Tool

The wearer's attacks Paralyze on success.

060/068
Thunder Prayer Beads
Tool

The wearer takes 20 less damage from Lightning.

061/068
Kumo Headband
Tool

The wearer gains +10 HP.

062/068
A
A
Sensei

Your Lightning Ninjas deal +30 damage this turn.

063/068★★★
Third Raikage
Third Raikage
Sensei

Your Active Ninja becomes immune to damage for one attack.

064/068★★★
Darui
Darui
Sensei

Search your deck for any Storm Release Jutsu and add it to your hand.

065/068◆◆
Killer B
Killer B
Sensei

Heal 60 HP from all your Jinchuriki Ninjas.

066/068★★★
C
C
Sensei

Look at the opponent's hand and Bench. Draw 1 card.

067/068
Mabui
Mabui
Sensei

Shuffle your discard pile into your deck. Draw 3 cards.

068/068◆◆
Onoki
140
Basic|Old Jonin
Onoki
Levitation Strike
90
001/068
Weak: WindRet: 1
◆◆
Onoki

Onoki

Stage 1 · Third Tsuchikage — Dust Release

180
AbilityDust Release Mastery
Dust Release: Detachment
120
002/068Weak: Wind · Ret: 1★★★
LEGEND
Onoki

Onoki

Stage 2 · Ghost of Iwagakure

200
AbilityLevitation God
Primitive Cosmic Release
130
003/068Weak: Wind · Ret: 2★★★
LEGEND
Onoki

Onoki

Stage 3 · Dust Release Ascendant

210
AbilityDust Release God
Ascendant Dust Field
120
004/068Weak: Wind · Ret: 2★★★
LEGEND
Onoki

Onoki

Stage 3 · Dust Release Ascendant EX

290
AbilityDust Release God
Particle Annihilation
150
Ascendant Dust Field
210
005/068Weak: Wind · Ret: 2★★★
EX
Mu

Mu

Basic · Second Tsuchikage

180
AbilityStealth Flight
Sensor Strike
100
006/068Weak: Wind · Ret: 1★★★
LEGEND
Ishikawa

Ishikawa

Basic · First Tsuchikage

200
Village Founder's Will
130
007/068Weak: Wind · Ret: 2★★★
LEGEND
Kurotsuchi
80
Basic|Stone's Pride
Kurotsuchi
Earth Spear
40
008/068
Weak: WindRet: 1
Kurotsuchi
130
Stage 1|Fourth Tsuchikage
Kurotsuchi
Lava Quicklime
80
009/068
Weak: WindRet: 1
◆◆
Akatsuchi
80
Basic|Big Jonin
Akatsuchi
Rock Golem Summon
30
010/068
Weak: WindRet: 1
Kitsuchi
140
Basic|Iwa Commander
Kitsuchi
Earth Division
70
011/068
Weak: WindRet: 1
◆◆
Gari
140
Basic|Explosion Release
Gari
Explosive Palm
90
012/068
Weak: WaterRet: 1
◆◆
Han
120
Basic|Five-Tails Jinchuriki
Han
AbilitySteam Armor
Kokuo's Horn Charge
70
013/068
Weak: WindRet: 1
◆◆
Roshi
140
Basic|Four-Tails Jinchuriki
Roshi
Son Goku's Wrath
70
014/068
Weak: WaterRet: 1
◆◆
Young Deidara
80
Basic|Iwa Prodigy
Young Deidara
Mini Bird Bomb
40
015/068
Weak: WaterRet: 1
Iwa ANBU
80
Basic|Stone Assassin
Silent Stone Strike
30
016/068
Weak: WindRet: 1
Iwa Elite
80
Basic|Special Jonin
Mountain Strike
30
017/068
Weak: WindRet: 1
Iwa Jonin
80
Basic|Earth Specialist
Earth Clone Strike
40
018/068
Weak: WindRet: 1
Iwa Kunoichi
50
Basic|Earth Medic
Healing Palm
30
019/068
Weak: LightningRet: 1
Iwa Sniper
80
Basic|Long Range Specialist
Stone Bullet
40
020/068
Weak: WindRet: 1
Stone Cadet
60
Basic|Academy Student
Pebble Throw
20
021/068
Weak: WindRet: 1
Stone Scout
90
Basic|Reconnaissance
Ground Tremor
50
022/068
Weak: WindRet: 1
Rock Golem
60
Basic|Summoned Stone Ally
Slam
50
023/068
Weak: WindRet: 1
Dust Release Prodigy
100
Basic|Kekkei Tota Student
Three-Element Erasure
70
024/068
Weak: WindRet: 1
◆◆
Dust Release: Detachment
Jutsu Scroll

Deal 200 damage to the Defender. Discard 3 Chakra.

025/068★★★
Dust Prison
Jutsu Scroll

The Defending Ninja is Sealed. Deal 80 damage.

026/068◆◆
Explosion Release
Jutsu Scroll

Deal 100 damage and 30 to a Benched opponent.

027/068◆◆
Lava Release
Jutsu Scroll

Deal 80 damage and Burn the Defender.

028/068◆◆
Mountain Splitting Strike
Jutsu Scroll

Deal 150 damage. Discard 2 Chakra.

029/068◆◆
Stone Mausoleum
Jutsu Scroll

Seal all opposing Ninjas. Discard 2 Chakra.

030/068◆◆
Earth Dome
Jutsu Scroll

Your Active Ninja takes no damage next turn. Cannot attack next turn.

031/068◆◆
Earth Grudge Chains
Jutsu Scroll

Bind the Defending Ninja. It cannot retreat or be switched.

032/068◆◆
Earth Release: Stone Dragon
Jutsu Scroll

Deal 100 damage to the Defending Ninja.

033/068◆◆
Earth Release: Swamp
Jutsu Scroll

Opposing Ninjas' retreat cost is +2 next turn.

034/068◆◆
Earthquake
Jutsu Scroll

Deal 60 damage to all Ninjas (yours included, exempt Earth-type).

035/068◆◆
Heavy Stone Block
Jutsu Scroll

Your Ninja gains +60 HP but retreat cost +2.

036/068◆◆
Rock Pillar
Jutsu Scroll

Deal 70 damage and give the attacker +20 HP.

037/068◆◆
Stone Golem Summon
Jutsu Scroll

Summon a Rock Golem to your Bench (130 HP).

038/068◆◆
Stone Needle Barrage
Jutsu Scroll

Deal 50 damage to each opposing Ninja.

039/068◆◆
Earth Release: Earth Wall
Jutsu Scroll

Prevent the next 40 damage to your Active Ninja.

040/068
Earth Release: Mud Flow
Jutsu Scroll

Deal 60 damage and slow the Defender (+1 retreat cost next turn).

041/068
Mud Wolves
Jutsu Scroll

Summon 3 Mud Wolves (30 HP each, 30 damage attack).

042/068
Rising Earth
Jutsu Scroll

Deal 80 damage. Bonus 40 if your Ninja has Earth Chakra attached.

043/068
Stone Bullet Rain
Jutsu Scroll

Deal 40 damage to each opposing Ninja.

044/068
Stone Cocoon
Jutsu Scroll

Your Active Ninja cannot be targeted by Jutsu next turn.

045/068
Weight of the World
Jutsu Scroll

Increase a target's retreat cost permanently by 2.

046/068
Earth Armor
Jutsu Scroll

Your Active Ninja gains +40 HP.

047/068
Earth Clone Jutsu
Jutsu Scroll

Summon an Earth Clone (70 HP, 40 damage attack).

048/068
Earth Spear
Jutsu Scroll

Deal 50 damage. +20 if target is Water-type.

049/068
Tremor
Jutsu Scroll

Switch the Defending Ninja and deal 30 damage.

050/068
Earth-Channeling Ring
Tool

The wearer absorbs 1 Earth Chakra per turn.

051/068◆◆
Onoki's Hat
Tool

The wearer's retreat cost is 0.

052/068◆◆
Red Secret Technique Scroll
Tool

Attach to a Ninja. Their attacks ignore damage reduction.

053/068◆◆
Earth Gauntlets
Tool

The wearer's Earth attacks deal +20 damage.

054/068◆◆
Giant Boulder
Tool

Once per battle, negate all damage from one attack.

055/068◆◆
Golem Arm
Tool

Reduce damage from taijutsu attacks by 25.

056/068◆◆
Jointless Fist Weights
Tool

Deal +40 to taijutsu attacks when removed (discard this).

057/068◆◆
Kage's Staff
Tool

The wearer gains +40 HP. Only a Kage can wear this.

058/068◆◆
Lava Stone Amulet
Tool

The wearer's Fire/Earth attacks also Burn.

059/068◆◆
Mountain Scroll
Tool

The wearer's Earth Chakra costs are reduced by 1.

060/068
Rock Sword
Tool

The wearer's basic attacks deal +15 damage.

061/068
Stone Shield
Tool

Reduce incoming damage by 20.

062/068
Iwa Headband
Tool

The wearer gains +10 HP.

063/068
Onoki
Onoki
Sensei

Your Earth Ninjas attacks ignore damage reduction this turn.

064/068★★★
Mu
Mu
Sensei

Target opposing Ninja cannot attack next turn.

065/068★★★
Kurotsuchi
Kurotsuchi
Sensei

Search your deck for an Earth Ninja and add it to your hand.

066/068◆◆
Kitsuchi
Kitsuchi
Sensei

Heal 40 HP from all your Earth Ninjas.

067/068◆◆
Iwa Elder
Iwa Elder
Sensei

Draw 3 cards. Discard 1.

068/068
Orochimaru
130
Basic|Missing-nin Sannin
Orochimaru
Kusanagi Sword
70
001/067
Weak: WindRet: 1
◆◆
Orochimaru

Orochimaru

Stage 1 · Serpent Sage of Otogakure

200
AbilityBody Replacement
Immortality Leech
120
002/067Weak: Wind · Ret: 2★★★
LEGEND
Orochimaru

Orochimaru

Stage 2 · White Snake Sage — True Form

170
AbilitySerpent Immortal
All-Consuming Eight Heads
120
003/067Weak: Wind · Ret: 1★★★
LEGEND
Orochimaru

Orochimaru

Stage 3 · Eight-Headed Spirit

200
AbilityUndying Essence
Unbound Eight Heads
140
004/067Weak: Wind · Ret: 2★★★
LEGEND
Orochimaru

Orochimaru

Stage 3 · Eight-Headed Spirit EX

300
AbilityUndying Essence
Ancient Serpent Coil
150
Unbound Eight Heads
210
005/067Weak: Wind · Ret: 3★★★
EX
Kabuto Yakushi
80
Basic|Sound Medic
Kabuto Yakushi
Medical Counter
40
006/067
Weak: LightningRet: 1
Kabuto Yakushi

Kabuto Yakushi

Stage 1 · Sage of Snakes

220
AbilityWhite Snake Sage Mode
Edo Tensei Summon
120
007/067Weak: Lightning · Ret: 2★★★
LEGEND
Kimimaro
120
Basic|Kaguya Clan Survivor
Kimimaro
Ten-Finger Drilling Bullets
80
008/067
Weak: LightningRet: 1
◆◆
Kimimaro

Kimimaro

Stage 1 · Shikotsumyaku Awakened

180
AbilityBone Regeneration
Dance of the Seedling Fern
100
009/067Weak: Lightning · Ret: 1★★★
LEGEND
Sakon and Ukon
130
Basic|Twin Demons
Sakon and Ukon
Merge Strike
80
010/067
Weak: WindRet: 1
◆◆
Sakon and Ukon
150
Stage 1|Cursed Seal Level 2
Sakon and Ukon
Parasitic Destruction
70
011/067
Weak: WindRet: 1
◆◆
Kidomaru
110
Basic|Six-Armed Spider
Kidomaru
Spider Bow
80
012/067
Weak: WindRet: 1
◆◆
Jirobo
150
Basic|Chakra Absorber
Jirobo
Chakra Drain
70
013/067
Weak: WindRet: 1
◆◆
Tayuya
140
Basic|Doki Flutist
Tayuya
Summon Doki
70
014/067
Weak: WindRet: 1
◆◆
Suigetsu Hozuki
150
Basic|Taka Warrior
Suigetsu Hozuki
Kubikiribocho Swing
80
015/067
Weak: LightningRet: 1
◆◆
Jugo
120
Basic|Cursed Seal Origin
Jugo
AbilityCursed Body
Sage Transformation
70
016/067
Weak: FireRet: 1
◆◆
Karin
50
Basic|Sensor Kunoichi
AbilityBite Heal
Chakra Chain Bind
30
017/067
Weak: WindRet: 1
Dosu Kinuta
70
Basic|Sound Chunin
Dosu Kinuta
Ressonating Echo Speaker
40
018/067
Weak: WindRet: 1
Zaku Abumi
60
Basic|Sound Genin
Zaku Abumi
Supersonic Blast
30
019/067
Weak: LightningRet: 1
Kin Tsuchi
90
Basic|Senbon Kunoichi
Kin Tsuchi
Senbon Needles
40
020/067
Weak: WindRet: 1
Yoroi Akado
60
Basic|Chakra Absorber
Yoroi Akado
Chakra Drain Touch
50
021/067
Weak: WindRet: 1
Misumi Tsurugi
70
Basic|Rubber Contortionist
Misumi Tsurugi
Wrapping Grip
30
022/067
Weak: WindRet: 1
Sound Genin
70
Basic|Oto Rookie
Ninja Tools
40
023/067
Weak: WindRet: 1
Sound Jonin
80
Basic|Oto Elite
Technique Variety
40
024/067
Weak: WindRet: 1
Oto ANBU
80
Basic|Snake Guard
Shadow Snake Strike
50
025/067
Weak: WindRet: 1
Body Reincarnation
Jutsu Scroll

When your Ninja would be KO'd, replace with a Benched Snake Ninja at full HP. Costs 2 Colorless.

026/067★★★
Edo Tensei
Jutsu Scroll

Revive a KO'd Legendary Ninja from your discard pile at 60 HP. Take 40 damage.

027/067★★★
Eight Branches Jutsu
Jutsu Scroll

Deal 180 damage. Requires Orochimaru in play.

028/067★★★
Transmission Summoning
Jutsu Scroll

Summon Manda (Giant Serpent, 180 HP, 150 damage).

029/067★★★
Cannibalism
Jutsu Scroll

Destroy one of your Benched Ninjas. Your Active Ninja heals to full HP and gains +40 damage.

030/067◆◆
Cursed Seal Earth
Jutsu Scroll

Your Active Ninja gains +60 HP and +40 damage. Take 30 self-damage.

031/067◆◆
Cursed Seal Heaven
Jutsu Scroll

Your Active Ninja gains +60 HP and +30 damage this turn. Discard 1 card.

032/067◆◆
Dance of the Clematis
Jutsu Scroll

Deal 160 damage. Requires Kimimaro in play.

033/067◆◆
Mind Control Parasite
Jutsu Scroll

Take control of the Defender's next attack.

034/067◆◆
Sage Mode (White Snake)
Jutsu Scroll

Your Active Ninja gains +50 HP and +20 damage until end of turn.

035/067◆◆
Sound Invasion
Jutsu Scroll

Next turn, your Ninjas attack twice.

036/067◆◆
Chakra Parasite
Jutsu Scroll

The Defender loses 1 Chakra each turn for 3 turns.

037/067◆◆
Cursed Seal Creation
Jutsu Scroll

Attach a Cursed Seal Tool from your deck to one of your Ninjas.

038/067◆◆
Dance of the Willow
Jutsu Scroll

Deal 80 damage. Cannot be blocked by standard damage reduction.

039/067◆◆
Demonic Flute Genjutsu
Jutsu Scroll

Confuse all opposing Ninjas.

040/067◆◆
Hydrification
Jutsu Scroll

Your Active Ninja takes 40 less damage this turn. Only Suigetsu.

041/067◆◆
Snake Summoning
Jutsu Scroll

Summon Giant Snake (100 HP, 80 damage attack) to your Bench.

042/067◆◆
Spider Web Cocoon
Jutsu Scroll

Seal the Defending Ninja and heal 30 HP to your Active.

043/067◆◆
Taka Assassination
Jutsu Scroll

Deal 110 damage to a Benched opponent.

044/067◆◆
Rolling Cheese Crush
Jutsu Scroll

Deal 80 damage. Jirobo-specific.

045/067
Serpent Strangle
Jutsu Scroll

Deal 80 damage and Seal the Defender.

046/067
Sound Wave Attack
Jutsu Scroll

Deal 40 damage to each opposing Ninja.

047/067
Venom Needles
Jutsu Scroll

Deal 50 damage and Poison the Defender.

048/067
Shed Skin Escape
Jutsu Scroll

Switch your Active Ninja with a Benched one without retreat cost.

049/067
Kusanagi Sword
Tool

Attach to Orochimaru. His attacks ignore 20 damage reduction.

050/067★★★
Cursed Seal Earth Mark
Tool

The wearer's HP is +40. -10 draw per turn.

051/067◆◆
Cursed Seal Heaven Mark
Tool

The wearer's attacks deal +20 damage but they take 10 self-damage per turn.

052/067◆◆
Sharingan Transplant
Tool

The wearer may use one-time Sharingan Genjutsu (Paralyze opponent).

053/067◆◆
Ten Thousand Serpents Scroll
Tool

Once per battle, summon 3 Giant Snake clones (80 HP, 50 damage).

054/067◆◆
Kabuto's Medical Bag
Tool

The wearer heals 20 HP per turn.

055/067◆◆
Shed Skin Scroll
Tool

Once per battle, ignore 1 instance of Poison/Burn/Seal.

056/067◆◆
Sound Amplifier
Tool

This Ninja's sound/music attacks Confuse on a successful hit.

057/067◆◆
Tayuya's Flute
Tool

Attach to Tayuya. Her Confusion effects last 2 turns.

058/067◆◆
Jugo's Bird Transformation
Tool

The wearer's attacks may deal +30 damage (50% chance).

059/067
Serpent Scale Armor
Tool

Reduce incoming damage from Fire attacks by 30.

060/067
Oto Headband
Tool

The wearer gains +10 HP.

061/067
Sound Metal Gauntlet
Tool

The wearer's taijutsu attacks deal +15 damage.

062/067
Orochimaru
Orochimaru
Sensei

Search your deck for any Curse Seal Tool and attach it to a Ninja.

063/067★★★
Kabuto Yakushi
Kabuto Yakushi
Sensei

Look at opponent's hand. Discard 1 card of your choice.

064/067◆◆
Kimimaro
Kimimaro
Sensei

Your Earth Ninjas attacks ignore damage reduction this turn.

065/067★★★
Sound Elder
Sound Elder
Sensei

Draw 2 cards.

066/067
Taka Leader
Taka Leader
Sensei

Deal 60 damage to a Benched opponent.

067/067◆◆
Nagato
140
Basic|War Orphan
Nagato
Water Burst
60
001/063
Weak: EarthRet: 1
◆◆
Nagato's Apprentice
60
Basic|Rinnegan Pupil
Nagato's Apprentice
Shared Chakra Pulse
30
002/063
Weak: EarthRet: 1
Nagato
130
Stage 1|Rinnegan Awakened
Nagato
Shinra Tensei Push
70
003/063
Weak: EarthRet: 1
◆◆
Nagato

Nagato

Stage 2 · Six Paths Origin

210
AbilityLiving God
Outer Path Rebirth
140
004/063Weak: Earth · Ret: 2★★★
LEGEND
Nagato

Nagato

Stage 2 · Six Paths Origin EX

300
AbilityLiving God
Planetary Devastation
140
Outer Path Rebirth
210
005/063Weak: Earth · Ret: 3★★★
EX
Yahiko
90
Basic|Rain Orphan
Yahiko
Kunai Toss
50
006/063
Weak: LightningRet: 1
Yahiko
140
Stage 1|Rain Resistance Leader
Yahiko
AbilityAkatsuki Founder
Paper Bomb Trap
80
007/063
Weak: LightningRet: 1
◆◆
Yahiko

Yahiko

Stage 1 · Rain Resistance Leader EX

300
AbilityAkatsuki Founder
Rallying Cry
150
Paper Bomb Trap
220
008/063Weak: Lightning · Ret: 3◆◆
EX
Konan
60
Basic|Rain's Angel
Konan
Paper Petal
30
009/063
Weak: FireRet: 1
Konan

Konan

Stage 1 · Amegakure Guardian

220
AbilityPaper Flight
Angel's Descent
130
010/063Weak: Fire · Ret: 2★★★
LEGEND
Konan

Konan

Stage 2 · Six Hundred Billion Papers

210
AbilityOrigami Flight
Six Hundred Billion Detonation
130
011/063Weak: Fire · Ret: 2★★★
LEGEND
Hanzo

Hanzo

Basic · Pre-Akatsuki Hanzo

220
AbilityPoison Sac Immunity
Salamander Poison
120
012/063Weak: Lightning · Ret: 2★★★
LEGEND
Hanzo's Successor
80
Basic|Salamander Rider
Hanzo's Successor
Summon: Smaller Salamander
30
013/063
Weak: LightningRet: 1
Sasame Fuma
60
Basic|Fuma Clan Survivor
Wind Palm Strike
30
014/063
Weak: LightningRet: 1
Arashi Fuma
50
Basic|Fuma Lightning Chunin
Fuma Shuriken
50
015/063
Weak: EarthRet: 1
Jigumo Fuma
60
Basic|Spider Clan Warrior
Spider Thread
30
016/063
Weak: WindRet: 1
Oboro
90
Basic|Rain Brother
Oboro
Mist Clone
20
017/063
Weak: LightningRet: 1
Kagari
50
Basic|Rain Brother
Kagari
Water Kunai
20
018/063
Weak: LightningRet: 1
Mubi
70
Basic|Rain Brother
Mubi
Rain Current
50
019/063
Weak: LightningRet: 1
Shigure
80
Basic|Rain Rogue
Shigure
Needle Umbrellas
40
020/063
Weak: LightningRet: 1
Rain ANBU
90
Basic|Ame Elite Assassin
Downpour Strike
50
021/063
Weak: LightningRet: 1
Rain Genin
90
Basic|Young Rain Shinobi
Water Bullet
40
022/063
Weak: LightningRet: 1
Rain Jonin
90
Basic|Amegakure Veteran
Rain Blade
30
023/063
Weak: LightningRet: 1
Ame Medic
70
Basic|Field Healer
Healing Rain
40
024/063
Weak: LightningRet: 1
Rainstorm Formation
Jutsu Scroll

All your Water Ninjas gain 'Rain Aura' (first attack each turn is free).

025/063★★★
Eternal Storm
Jutsu Scroll

Your Water Ninjas deal +30 damage for the next 3 turns.

026/063◆◆
Rain Binding
Jutsu Scroll

Seal all Benched opposing Ninjas.

027/063◆◆
Rain Tiger at Will
Jutsu Scroll

Deal 110 damage. Hanzo in play required.

028/063◆◆
Acid Rain
Jutsu Scroll

Poison all opposing Ninjas.

029/063◆◆
Drowning Jutsu
Jutsu Scroll

The Defender is Paralyzed and Sealed next turn.

030/063◆◆
Fuma Shuriken Wave
Jutsu Scroll

Deal 80 damage to any 2 opposing Ninjas.

031/063◆◆
Hidden Rain Jutsu
Jutsu Scroll

Your Active Ninja becomes untargetable by jutsu next turn.

032/063◆◆
Paper Bomb Rain
Jutsu Scroll

Deal 60 damage to the Defender and 20 to each Benched opponent.

033/063◆◆
Torrential Downpour Wave
Jutsu Scroll

Deal 90 damage to the Defender.

034/063◆◆
Weather Control
Jutsu Scroll

All Water Ninjas gain +20 HP this turn.

035/063◆◆
Chakra Reservoir
Jutsu Scroll

Attach 2 Water Chakra from your discard pile.

036/063
Rain Clone
Jutsu Scroll

Summon a Rain Clone to your Bench (60 HP, 30 damage Water attack).

037/063
Rain Mist
Jutsu Scroll

Your Active Ninja takes 40 less damage next turn.

038/063
Rain Sensor Technique
Jutsu Scroll

Look at opponent's hand. Draw 2 cards.

039/063
Sharp Rain Needles
Jutsu Scroll

Deal 50 damage and Paralyze the Defender.

040/063
Storm Front
Jutsu Scroll

Your Water attacks deal +20 damage this turn.

041/063
Water Prison (Rain Variant)
Jutsu Scroll

The Defender is Sealed next turn.

042/063
Water Substitution
Jutsu Scroll

Prevent all damage from the next attack.

043/063
Downpour Jutsu
Jutsu Scroll

Deal 30 damage to each opposing Ninja.

044/063
Rain Splash
Jutsu Scroll

Deal 40 damage.

045/063
Hanzo's Poison Pouch
Tool

Attach to Hanzo. His attacks double Poison damage.

046/063★★★
Ibuse's Scale
Tool

The wearer's Poison deals +10 damage per turn.

047/063◆◆
Amegakure Rain Scroll
Tool

Once per turn, draw 1 extra card.

048/063◆◆
Fuma Shuriken
Tool

The wearer's attacks deal +25 damage to Benched opponents.

049/063◆◆
Oboro's Mist Mask
Tool

Once per battle, make this Ninja untargetable for a turn.

050/063◆◆
Paper Wings (Young)
Tool

Attach to Konan. Retreat cost is 0.

051/063◆◆
Rain Breathing Apparatus
Tool

The wearer's Water attacks cost 1 less Chakra.

052/063◆◆
Salamander Armor
Tool

Reduce Water damage by 30.

053/063◆◆
Water-Channeling Charm
Tool

Attached Water Chakra is permanent (cannot be discarded by opponent).

054/063◆◆
Kusarigama
Tool

The wearer's attacks also Paralyze.

055/063
Rain Guard
Tool

Reduce incoming Water damage by 20.

056/063
Umbrella Trap
Tool

Attach to a Rain Ninja. Attacks Paralyze on 50% chance.

057/063
Amegakure Ring
Tool

Wearer gains +10 HP.

058/063
Rainy Cloak
Tool

The wearer takes 10 less damage.

059/063
Nagato
Nagato
Sensei

Revive a KO'd Water Ninja from your discard pile at 80 HP.

060/063★★★
Yahiko
Yahiko
Sensei

All your Water Ninjas draw 1 card next turn.

061/063◆◆
Konan
Konan
Sensei

Search your deck for a Paper Jutsu or Tool and add it to your hand.

062/063◆◆
Hanzo
Hanzo
Sensei

Your Poison effects deal +20 damage per turn this battle.

063/063★★★
Kaguya Otsutsuki

Kaguya Otsutsuki

Basic · Rabbit Goddess

190
AbilityYin-Yang Release
Expansive Truth-Seeking Ball
130
001/063Weak: Wind · Ret: 1★★★
LEGEND
Kaguya Otsutsuki

Kaguya Otsutsuki

Stage 1 · Rabbit Moon Form

180
AbilityPrimordial Chakra Well
Dimensional Rift
140
002/063Weak: Wind · Ret: 1★★★
LEGEND
Kaguya Otsutsuki

Kaguya Otsutsuki

Stage 1 · Rabbit Moon Form EX

320
AbilityPrimordial Chakra Well
Infinite Tsukuyomi
160
Dimensional Rift
200
003/063Weak: Wind · Ret: 3★★★
EX
Hagoromo Otsutsuki

Hagoromo Otsutsuki

Basic · Sage of Six Paths

190
AbilityFather of Ninjutsu
Six Paths Sage Art
140
004/063Weak: Wind · Ret: 1★★★
LEGEND
Hagoromo Otsutsuki

Hagoromo Otsutsuki

Basic · Sage of Six Paths EX

290
AbilityFather of Ninjutsu
Creation of All Things
170
Six Paths Sage Art
200
005/063Weak: Wind · Ret: 2★★★
EX
Young Hagoromo
80
Basic|Otsutsuki Heir
Young Hagoromo
Chakra Apprentice Strike
30
006/063
Weak: WindRet: 1
Hamura Otsutsuki

Hamura Otsutsuki

Basic · Moon's Guardian

190
Lunar Execution
140
007/063Weak: Earth · Ret: 1★★★
LEGEND
Young Hamura
80
Basic|Moon Initiate
Young Hamura
Tenseigan Flicker
40
008/063
Weak: EarthRet: 1
Indra Otsutsuki

Indra Otsutsuki

Basic · Uchiha Ancestor

190
AbilityBorn Genius
Indra's Arrow
100
009/063Weak: Wind · Ret: 1★★★
LEGEND
Ashura Otsutsuki

Ashura Otsutsuki

Basic · Senju Ancestor

190
AbilityTalent of Hard Work
Heavenly Sage Mode
140
010/063Weak: Lightning · Ret: 1★★★
LEGEND
Madara Uchiha

Madara Uchiha

Basic · Rikudo Sage Mode

210
AbilityRinnegan Mastery
Perfect Susanoo Eruption
100
011/063Weak: Wind · Ret: 2★★★
LEGEND
Madara Uchiha

Madara Uchiha

Stage 1 · Ten-Tails Jinchuriki

170
AbilityJuubi Jinchuriki
God-Tree Obliteration
120
012/063Weak: Wind · Ret: 1★★★
LEGEND
Madara Uchiha

Madara Uchiha

Stage 1 · Ten-Tails Jinchuriki EX

320
AbilityJuubi Jinchuriki
Truth-Seeking Ball Array
150
God-Tree Obliteration
190
013/063Weak: Wind · Ret: 3★★★
EX
Shin Uchiha
150
Basic|Cloned Uchiha Hive
Shin Uchiha
Swarm Clone Strike
80
014/063
Weak: WaterRet: 1
◆◆
Otsutsuki Acolyte
80
Basic|Chakra Fruit Initiate
Chakra Drain Touch
30
015/063
Weak: WindRet: 1
Otsutsuki Knight
140
Basic|Celestial Champion
Heavenly Slash
80
016/063
Weak: WindRet: 1
◆◆
Otsutsuki Priestess
70
Basic|Chakra Devotee
Sacred Chant
40
017/063
Weak: LightningRet: 1
Otsutsuki Warrior
80
Basic|Ancient Soldier
Celestial Spear
40
018/063
Weak: WindRet: 1
Chakra Fruit Guardian
130
Basic|God-Tree Sentinel
Rooted Smash
70
019/063
Weak: FireRet: 1
◆◆
Divine Tree Root
90
Basic|Living Weapon
Chakra Drain Root
20
020/063
Weak: FireRet: 1
Rabbit-Eared Scout
70
Basic|Kaguya's Eye
Silent Hop
50
021/063
Weak: WindRet: 1
Celestial Meteor Strike
Jutsu Scroll

Deal 200 damage to all opposing Ninjas.

022/063★★★
Chibaku Tensei (Otsutsuki)
Jutsu Scroll

Deal 180 damage and force Defender switch.

023/063★★★
Eighty Gods Vacuum Attack
Jutsu Scroll

Deal 260 damage. Requires a Legendary Ninja in play.

024/063★★★
Expansive Truth-Seeking Ball
Jutsu Scroll

Deal 280 damage to the Defender. Discard 3 Chakra.

025/063★★★
Infinite Tsukuyomi
Jutsu Scroll

Paralyze all opposing Ninjas for 2 turns.

026/063★★★
Rinne Sharingan Gaze
Jutsu Scroll

Take control of the Defender next turn.

027/063★★★
Sage Art: Six Paths Creation
Jutsu Scroll

Summon any Ninja from your deck to your Bench for free.

028/063★★★
Banbutsu Sozo
Jutsu Scroll

Create any Jutsu Scroll effect (opponent chooses).

029/063★★★
Dimensional Warp
Jutsu Scroll

Swap one of your Ninjas with any opponent's Ninja.

030/063★★★
God-Tree Revival
Jutsu Scroll

Revive all your KO'd Ninjas from this battle at 50 HP. Once per battle.

031/063★★★
Rinnegan Rebirth
Jutsu Scroll

Revive a KO'd Legendary Ninja from discard at full HP. Discard 4 Chakra.

032/063★★★
Rinnegan Shinra Tensei God
Jutsu Scroll

Deal 120 damage to all opposing Ninjas and force all to Bench.

033/063★★★
All-Killing Ash Bone
Jutsu Scroll

Seal the Defending Ninja. Deal 120 damage.

034/063◆◆
Eternal Mangekyo Activate
Jutsu Scroll

The wearer's next 3 attacks are guaranteed criticals (+50% damage).

035/063◆◆
Limbo: Border Jail
Jutsu Scroll

Summon a Limbo Clone (invisible, 50 HP, 80 damage attack).

036/063◆◆
Susanoo God Form
Jutsu Scroll

Your Active Ninja gains +100 HP and +50 damage for 3 turns.

037/063◆◆
Truth-Seeking Orb Barrage
Jutsu Scroll

Deal 100 damage to the Defender and 40 to each Benched opponent.

038/063◆◆
Yin-Yang Release
Jutsu Scroll

Transfer damage from your Active Ninja to an opponent.

039/063◆◆
Divine Tree Seed
Jutsu Scroll

Plant a seed on the Defender. They take 40 damage per turn.

040/063◆◆
Shadow Release Manifest
Jutsu Scroll

Steal a Tool from the Defender for this turn.

041/063◆◆
Yang Release: Life Spark
Jutsu Scroll

Heal all your Ninjas by 60 HP.

042/063◆◆
Yin Release: Shadow Manifest
Jutsu Scroll

Summon a Shadow Clone of your Active Ninja (same HP, same attacks).

043/063◆◆
Byakugan Awakening
Jutsu Scroll

Look at opponent's hand, Bench, and top 3 deck cards. Draw 1.

044/063
Celestial Path
Jutsu Scroll

Move any number of Chakra between your Ninjas freely.

045/063
Gunbai War Fan
Tool

Attach to Madara. Reflect the next single-target Jutsu back at its caster.

046/063★★★
Six Paths Staff
Tool

The wearer's Colorless attacks deal +40 damage.

047/063★★★
Truth-Seeking Orb
Tool

The wearer may use Colorless Chakra as any element.

048/063★★★
Kaguya's Lunar Mirror
Tool

Attach to Kaguya. She becomes immune to all single-target Jutsu.

049/063★★★
Ashura's Armor
Tool

The wearer gains +50 HP.

050/063◆◆
Chakra Fruit
Tool

Once per battle, fully heal the wearer.

051/063◆◆
Indra's Arrow Crystal
Tool

The wearer's Lightning attacks ignore damage reduction.

052/063◆◆
Otsutsuki Crown
Tool

Legendary Ninjas you control deal +20 damage.

053/063◆◆
Otsutsuki Horn
Tool

The wearer's max HP is +30. Cannot be dispelled.

054/063◆◆
Rinne Mirror Shard
Tool

The wearer ignores 20 damage reduction on their attacks.

055/063◆◆
Celestial Cloak
Tool

The wearer takes 20 less damage from all Jutsu Scrolls.

056/063
God-Tree Bark
Tool

Reduce incoming damage by 15.

057/063
Otsutsuki Ring
Tool

Gain +5 HP. Holds 1 extra Chakra.

058/063
Kaguya Otsutsuki
Kaguya Otsutsuki
Sensei

All your Ninjas' status effects are cleansed. Draw 3 cards.

059/063★★★
Hagoromo Otsutsuki
Hagoromo Otsutsuki
Sensei

Revive any KO'd Ninja at full HP from your discard pile.

060/063★★★
Hamura Otsutsuki
Hamura Otsutsuki
Sensei

Look at opponent's hand and top 5 deck cards.

061/063◆◆
Ashura and Indra
Ashura and Indra
Sensei

Heal all your Ninjas by 40 HP and draw 2 cards.

062/063★★★
Madara Uchiha
Madara Uchiha
Sensei

All your Legendary Ninjas deal +40 damage this turn.

063/063★★★